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Runner's High (2020)

Update: We won the 2020 Bose Challenge at MIT!

Role: User Experience designer and programmer

This project details our proposal Runner’s High, a application that helps runner’s maintain consistency in running pace and speed by using audio-reality. Simply put. when the runner is running too fast, the music sounds like it is coming from the runner’s back, and if they running too slow, the music will sound like its far ahead. When the runner is running at the right pace, the music will sound just right. The video below describes our design process and application.

How might Spatial Audio Be Used To Help Runners Keep Their Pace?

Runner’s High a spatial audio application that helps runners keep their pace. If a runner is running too fast, the music they’re listening to would appear behind them; if the runner is running too slow, it will appear in front of them, and if they’re running at the right pace, it will appear just right. We won first place with our submission to the Bose Hackathon at MIT (2020).

Project Description

  • Role: UX Designer, Developer

  • Skills: Front-end Development: React, Javascript, HTML/CSS, Mapbox, Data Science: Python, GIS Software

  • Project Type: MIT Data Visualization and Society Class Personal Project

  • Team: Dominic Co, Yifei Li, Alex Kyaw, Maggie Chao, Jin Gao

  • Project Date: 2024

Summary

News Article: https://arts.mit.edu/sound-and-technology/

Maintaining one’s pace is one of the most important aspects of both sprint and marathon running, in order to reduce injury, increase stamina and improve overall performance. For our submission to the 2020 Bose Challange at MIT, we posed the question:

“Could we use Bose’s augmented audio reality SDK and tools to help runner’s maintain and improve their pace while running?”

So my team at MIT consisting of Yasunori Toshimitsu (software engineer), and Jooyeon Lee (HCI researcher) and I (UX Designer) built Runner’s high, a pace tracking application using spatial audio to inform runner’s whether they are running too slow or too fast. Check out the video above!

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